![]() ![]() Dispatch them, contact Brecken, and head for the roof. You will enter the basement of a building, where another three of Rais's Bandits are found, again armed with rifles, in conversation about what's taking the others so long. Having dispatched the Bandits, follow the sewers again and make your way to the surface. Be mindful, as all seven of Rais's men are armed with military or police rifles and are able to shoot from almost anywhere if the previous room is entered. After reaching another room, swim to the right and upwards and you should find a ladder out of the water. To get this and add it to your weapon, you need to obtain the blueprint and have all the required parts ready in your inventory. The Angel Sword Blueprint is the mega ass-kicker of the game. The sheer range of obtainable weapons is just insane. This angelic weapon will definitely come in handy during fights. In total, if you start crafting your own weapons, you can increase that number to over 1000, which is just mind-blowing. Follow the arrows to end up falling into a large room filled with water - Rais's Bandits are there and will open fire, so make use of the concrete pipes in the water as cover. The game itself is mostly melee-based but in total, there are over 100 ready weapons you can use. During the slide down, Hazan apologises because he has betrayed Crane to Rais because Rais holds power over him. At the end of the ditch is a large, downward pipe. The doorway leads to another ditch where the pipes are used to advance again. From here, use the pipes to climb up to the platform leading to the doorway. At the end of the gate, there is a small storeroom with some loot, but the path itself leads to the right side to a chamber where a toad is found standing in toxic waste. Be careful, as there is a bomber in the large pipe connected to the gate. At the end of the ditch is a goon and a gate which has to be opened to continue. Either fight your way through, distract them, or climb up to the platforms to jump over them. You will end up in a large ditch filled with infected and virals. Use parkour to climb up and follow the arrows. The smuggler will open up a floorboard, jump down and swim to the next area. Smuggler: "We need to do this one by one. Crane gets to go first, to the disproval of other survivors: Speak to Hazan again to start the process of leaving to Old Town. Dawud can be spoken to here about his decision to abandon Salma. ![]() Knock on the door and be greeted by Hazan, who will escort Crane to a waiting area where other survivors are located. The tunnel can be found in the far south-west of the map, and is part of the main road. After verifying Crane's story, Cenk is willing to help Crane and tells him to go to a sewer entrance in the tunnel which used to lead to Old Town before its collapse. ![]()
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